Hey everyone!
In Alchemic Beasts, we have a plan to create over 200+ unique beast graphics between 5 different species and 6 elements. In there, we have outliers who can’t evolve or have very short evolution chains. We’ve now been talking about the possibility of variants.
Unlike the other creatures, visually, these variants would be palette/body part swaps of already existing creatures.

For example, we have an Ostalcoatl in the image above, on the left. It’s water variant would be an Aqualotl which is on the right side. They’d have front and back views for battle, menu graphics and everything that a normal beast would have. These variants don’t change the creatures into something new like alchemic breeding and evolution does. Technically it changes their graphic and gives them some resistance among other possible stat changes. Based on if a body part has changed, a new move is also possible, but a new move is not guaranteed.
For extra reference, here are what the baliskin variants look like!

From left to right, we have: Nagliskin, Zyteskin, Baliskin, Valcorin, and Soacarin!
We just thought it was a cool idea and it adds a bit more to the alchemy part of Alchemic Beasts. Which one is your fav so far? I’m definitely into the Soacarin’s sleek design!
Thank you all for reading! Let us know what you think 😀
If you’d like to support us as we continue to forge our world, the Celestial Tear, come check our Patreon! Stay tuned for more!
Don’t know what Alchemic Beasts is? Look no further than here: Alchemic Beasts: A New Monster Taming RPG Adventure
– Yin & Rell