CTU Rules

When learning about characters or beasts within the Celestial Tear Universe, there is a certain standard that we adhere to when releasing stats. This can help you determine just how effective a stat is on an entity.

Strength

  1. Baseline – Capable of lifting no more than 100 lbs.

  2. Standard – Strong enough to lift heavy objects up to the chest in a stationary position. 

  3. Advanced – Capable of pushing and pulling vehicles and large boulders.

  4. Gifted – Capable of lifting and carrying large objects above that head but not enough to throw them.

  5. Elite – Capable of performing extreme feats of strength like flipping vehicles or punching through solid structures.

  6. Superior – Capable of lifting immense weights effortlessly above one’s head but unable to throw it very far. 

  7. Uncanny – Capable of lifting and manipulating extremely heavy objects, such as large vehicles or boulders above one’s head and throwing it for a moderate distance with minimal effort.

  8. Ultimate – Capable of performing superhuman feats of strength, such as punching through solid steel and uprooting trees.

  9. Titanic – Possessing immense power that borders on the mythical, capable of altering landscapes, creating seismic impacts with a single strike, or lifting massive structures like ships or skyscrapers.

  10. Celestial – Possessing god-like strength, capable of reshaping continents, shifting tectonic plates, or holding entire worlds in place with unimaginable, reality-defying power.

Durability

  1. Baseline – Can withstand minor impacts or falls; vulnerable to most physical harm.

  2. Standard – Endures moderate physical stress such as blunt strikes or brief environmental hazards.

  3. Advanced – Can survive heavy impacts like vehicle collisions or falling debris with manageable injury.

  4. Gifted – Resilient enough to endure powerful strikes, intense pressure, or extreme temperatures for short durations.

  5. Elite – Withstands severe trauma such as explosions, collapsing structures, or sustained heavy blows.

  6. Superior – Capable of shrugging off immense punishment, including high-caliber weaponry or extreme environmental extremes.

  7. Uncanny – Durable enough to survive destructive forces like collapsing buildings, volcanic heat, or immense pressure with minimal harm.

  8. Ultimate – Capable of enduring superhuman devastation such as high-level energy attacks, massive explosions, or battlefield-scale destruction.

  9. Titanic – Survives cataclysmic forces: meteoric impacts, deep-ocean pressures, or mountain-shattering clashes.

  10. Celestial – Possesses nigh-indestructible resilience, able to withstand cosmic forces, star-level energy, or reality-distorting destruction.

Intelligence

  1. Baseline – Average cognitive ability; basic reasoning and problem-solving.

  2. Standard – Above-average thinker with strong logic, planning, and comprehension.

  3. Advanced – Excellent analytical skills, capable of complex strategies and specialized expertise.

  4. Gifted – Highly exceptional intellect, capable of scientific insight, tactical genius, or rapid learning.

    Elite – Master-level intellect with groundbreaking understanding, able to innovate or theorize at an advanced scale.

  5. Superior – Superhuman problem-solving, capable of processing vast data and predicting outcomes with extreme precision.

  6. Uncanny – Possesses extraordinary cognitive abilities such as instantaneous analysis or intuitive mastery of complex systems.

  7. Ultimate – Invents impossible technologies, conceives multidimensional theories, or computes on a supercomputer level mentally.

  8. Titanic – Cosmic-scale intellect capable of understanding universal laws, timelines, probability webs, or higher-dimensional constructs.

  9. Celestial – Omniscient-like consciousness; perceives concepts beyond mortal comprehension and can reshape reality through pure understanding.

Speed

  1. Baseline – Average human reflexes and mobility.

  2. Standard – Faster than average; capable of notable agility, quick bursts, or rapid reactions.

  3. Advanced – Moves at high athlete-level speeds; capable of sprinting faster than vehicles in short distances.

  4. Gifted – Performs exceptional mobility feats such as evading projectiles or moving with near-blur agility.

  5. Elite – Superhuman speed: able to outrun vehicles, dodge gunfire, or maneuver with extreme precision.

  6. Superior – Capable of sustained high-velocity movement, appearing as a fast-moving blur to onlookers.

  7. Uncanny – Breaks sound barriers, moves faster than perception, or traverses massive distances in moments.

  8. Ultimate – Near-light speed reactions and movement, able to cross continents in seconds.

  9. Titanic – Light-speed or greater; can manipulate speed itself, traverse planets, or distort time through motion.

  10. Celestial – Infinite or omnipresent movement; transcends physical speed and appears anywhere instantly across space-time.

Energy Output

  1. Baseline – Produces minimal energy beyond normal biological output.

  2. Standard – Can generate or project small bursts of energy (sparks, weak blasts, mild elemental effects).

  3. Advanced – Generates moderate energy powerful enough to damage structures or incapacitate foes.

  4. Gifted – Capable of releasing large, focused blasts or projecting elemental forces with high intensity.

  5. Elite – Can unleash destructive energy capable of destroying vehicles, fortifications, or large terrain pieces.

  6. Superior – Produces immense energy capable of leveling buildings or overwhelming powerful opponents.

  7. Uncanny – Outputs massive, wide-area energy capable of reshaping environments or vaporizing heavy structures.

  8. Ultimate – Emits continent-level destructive forces, overwhelming armies or annihilating landscapes.

  9. Titanic – Generates cosmic-scale energy, affecting weather systems, planetary crusts, or astronomical bodies.

  10. Celestial – Wields universe-shaping energy, creating stars, collapsing dimensions, or altering reality with a thought.

Fighting Ability

  1. Baseline – Basic untrained combat skill; relies mostly on instinct.

  2. Standard – Some training; capable of defending oneself and applying fundamental techniques.

  3. Advanced – Skilled fighter with solid technique, discipline, and tactical awareness.

  4. Gifted – Highly proficient combatant; naturally talented with advanced mastery of forms and weapons.

  5. Elite – Expert-level fighter capable of defeating multiple trained opponents with precision.

  6. Superior – Superhuman combatant with impeccable technique, strategy, and adaptability.

  7. Uncanny – Possesses extraordinary battlefield instincts: predicting attacks, countering with impossible timing, overwhelming superior foes.

  8. Ultimate – Near-mythical martial master capable of fighting armies, defeating superhumans, or adapting instantly to any style.

  9. Titanic – Combat ability that transcends physical skill: weaponizing physics, bending combat probability, or overpowering gods in battle.

  10. Celestial – Divine-level combat presence; able to rewrite conflict itself, dominate reality-bound opponents, and fight across dimensions with absolute mastery.